|
bool | isVisible [get, protected set] |
|
bool | ShowButtons [get, set] |
|
string | ColorScheme [get, set] |
|
Color | Color_TitleBackground [get, set] |
|
Color | Color_TitleText [get, set] |
|
Color | Color_TitleTextEffect [get, set] |
|
Color | Color_ViewportBackground [get, set] |
|
Color | Color_ViewportText [get, set] |
|
Color | Color_ViewportTextEffect [get, set] |
|
Color | Color_ButtonBackground [get, set] |
|
Color | Color_ButtonHighlight [get, set] |
|
Color | Color_ButtonText [get, set] |
|
Color | Color_ButtonTextEffect [get, set] |
|
Color | Color_Glow [get, set] |
|
Color | Color_Shadow [get, set] |
|
Color | Color_ScreenOverlay [get, set] |
|
Animator | Animator [get, protected set] |
|
Vector3 | initialPosition [get, set] |
|
CanvasGroup | CanvasGroup [get] |
|
bool | ShowCalledThisFrame [get, protected set] |
|
RectTransform | RectTransform [get] |
|
void UI.Dialogs.uDialog.ButtonClicked |
( |
| ) |
|
void UI.Dialogs.uDialog.Clicked |
( |
| ) |
|
Called when the dialog is clicked anywhere
void UI.Dialogs.uDialog.Close |
( |
| ) |
|
void UI.Dialogs.uDialog.Close |
( |
bool |
fireOnCloseEvent | ) |
|
void UI.Dialogs.uDialog.Close |
( |
bool |
fireOnCloseEvent, |
|
|
bool |
animate, |
|
|
bool |
minimize = false |
|
) |
| |
void UI.Dialogs.uDialog.ColorSchemeChanged |
( |
| ) |
|
IEnumerator UI.Dialogs.uDialog.DisableWhenAnimationIsComplete |
( |
bool |
minimize = false | ) |
|
|
protected |
void UI.Dialogs.uDialog.DragUpdate |
( |
PointerEventData |
pointerData | ) |
|
|
protected |
void UI.Dialogs.uDialog.Focus |
( |
| ) |
|
Make this uDialog the Last Sibling in its parent container (Bring it to the front)
void UI.Dialogs.uDialog.ForceButtonUpdate |
( |
| ) |
|
void UI.Dialogs.uDialog.InitAudioSource |
( |
UnityEngine.Audio.AudioMixerGroup |
audioMixerGroup = null | ) |
|
|
protected |
bool UI.Dialogs.uDialog.IsFocused |
( |
| ) |
|
void UI.Dialogs.uDialog.Maximize |
( |
| ) |
|
void UI.Dialogs.uDialog.Minimize |
( |
| ) |
|
static uDialog UI.Dialogs.uDialog.NewDialog |
( |
string |
dialogPrefabType = "uDialog_Default" , |
|
|
RectTransform |
parent = null |
|
) |
| |
|
static |
static uDialog UI.Dialogs.uDialog.NewMenu |
( |
| ) |
|
|
static |
static uDialog UI.Dialogs.uDialog.NewNotification |
( |
| ) |
|
|
static |
void UI.Dialogs.uDialog.OnDialogDrag |
( |
UnityEngine.EventSystems.BaseEventData |
eventData | ) |
|
void UI.Dialogs.uDialog.OnMouseEnter |
( |
| ) |
|
void UI.Dialogs.uDialog.OnTitleDrag |
( |
UnityEngine.EventSystems.BaseEventData |
eventData | ) |
|
void UI.Dialogs.uDialog.PlaySound |
( |
AudioClip |
Sound, |
|
|
float |
volume = 1f |
|
) |
| |
|
protected |
void UI.Dialogs.uDialog.ResetPositionAndAlpha |
( |
| ) |
|
void UI.Dialogs.uDialog.ScreenOverlayClicked |
( |
| ) |
|
void UI.Dialogs.uDialog.SetIcon |
( |
Sprite |
newIcon | ) |
|
Set the Icon used by this uDialog
- Parameters
-
void UI.Dialogs.uDialog.SetIcon |
( |
Sprite |
newIcon, |
|
|
Color |
newColor |
|
) |
| |
Set the Icon (and its color) for this uDialog
- Parameters
-
void UI.Dialogs.uDialog.SetIconType |
( |
eIconType |
newIconType | ) |
|
void UI.Dialogs.uDialog.SetPivot |
( |
Vector2 |
pivot, |
|
|
RectTransform |
rectTransform = null |
|
) |
| |
void UI.Dialogs.uDialog.Show |
( |
bool |
fireOnShowEvent = true | ) |
|
void UI.Dialogs.uDialog.Start |
( |
| ) |
|
void UI.Dialogs.uDialog.UpdateButtons |
( |
| ) |
|
void UI.Dialogs.uDialog.UpdateDisplay |
( |
| ) |
|
void UI.Dialogs.uDialog.UpdateResizeListeners |
( |
| ) |
|
AudioSource UI.Dialogs.uDialog._AudioSource |
|
protected |
Color UI.Dialogs.uDialog._Color_ViewportText |
bool UI.Dialogs.uDialog.AllowDraggingViaDialog = false |
bool UI.Dialogs.uDialog.AllowDraggingViaTitle = false |
bool UI.Dialogs.uDialog.AllowResizeFromBottom = false |
bool UI.Dialogs.uDialog.AllowResizeFromLeft = false |
bool UI.Dialogs.uDialog.AllowResizeFromRight = false |
bool UI.Dialogs.uDialog.AllowResizeToAdjustPivot = true |
UnityEngine.Audio.AudioMixerGroup UI.Dialogs.uDialog.AudioMixerGroup |
float UI.Dialogs.uDialog.AudioVolume = 1f |
bool UI.Dialogs.uDialog.AutoClose = false |
float UI.Dialogs.uDialog.AutoCloseTime = 10f |
bool UI.Dialogs.uDialog.closeOnNextUpdate = false |
|
protected |
bool UI.Dialogs.uDialog.CloseWhenAnyButtonClicked = true |
bool UI.Dialogs.uDialog.CloseWhenClicked = false |
bool UI.Dialogs.uDialog.CloseWhenScreenOverlayIsClicked = false |
string UI.Dialogs.uDialog.ContentText = "Message Dialog Text" |
bool UI.Dialogs.uDialog.DestroyAfterClose = false |
bool UI.Dialogs.uDialog.editor_showAnimationSection = false |
bool UI.Dialogs.uDialog.editor_showAudioSection = false |
bool UI.Dialogs.uDialog.editor_showAutoCloseSection = false |
bool UI.Dialogs.uDialog.editor_showButtonsSection = false |
bool UI.Dialogs.uDialog.editor_showContentSection = true |
bool UI.Dialogs.uDialog.editor_showDragAndResizeSection = false |
bool UI.Dialogs.uDialog.editor_showEventsSection = false |
bool UI.Dialogs.uDialog.editor_showFocusSection = false |
bool UI.Dialogs.uDialog.editor_showIconDefinitionSection = false |
bool UI.Dialogs.uDialog.editor_showMiscSection = false |
bool UI.Dialogs.uDialog.editor_showModalSection = true |
bool UI.Dialogs.uDialog.editor_showOutlineSection = true |
bool UI.Dialogs.uDialog.editor_showReferencesSection = false |
bool UI.Dialogs.uDialog.editor_showThemeColorsSection = true |
bool UI.Dialogs.uDialog.editor_showThemeSection = true |
bool UI.Dialogs.uDialog.editor_showTitleSection = true |
bool UI.Dialogs.uDialog.FocusOnClick = true |
bool UI.Dialogs.uDialog.FocusOnMouseOver = false |
bool UI.Dialogs.uDialog.FocusOnShow = true |
GameObject UI.Dialogs.uDialog.GO_ButtonContainer = null |
Image UI.Dialogs.uDialog.GO_Container = null |
GameObject UI.Dialogs.uDialog.GO_Content = null |
GameObject UI.Dialogs.uDialog.GO_Dialog = null |
Image UI.Dialogs.uDialog.GO_Icon = null |
GameObject UI.Dialogs.uDialog.GO_MessageContainer = null |
Text UI.Dialogs.uDialog.GO_MessageText = null |
Image UI.Dialogs.uDialog.GO_Outline = null |
Image UI.Dialogs.uDialog.GO_ScreenOverlayImage = null |
Image UI.Dialogs.uDialog.GO_Title = null |
Button UI.Dialogs.uDialog.GO_TitleCloseButton = null |
Button UI.Dialogs.uDialog.GO_TitleMinimizeButton = null |
Text UI.Dialogs.uDialog.GO_TitleText = null |
Image UI.Dialogs.uDialog.GO_Viewport = null |
Sprite UI.Dialogs.uDialog.Icon_Information = null |
Color UI.Dialogs.uDialog.Icon_Information_Color = new Color(1, 1, 1) |
Sprite UI.Dialogs.uDialog.Icon_Question = null |
Color UI.Dialogs.uDialog.Icon_Question_Color = new Color(0.9f, 0.75f, 0.5f) |
Sprite UI.Dialogs.uDialog.Icon_Warning = null |
Color UI.Dialogs.uDialog.Icon_Warning_Color = new Color(1, 0.75f, 0.75f) |
Sprite UI.Dialogs.uDialog.Image_Base |
Sprite UI.Dialogs.uDialog.Image_Button |
Sprite UI.Dialogs.uDialog.Image_CloseButton |
Sprite UI.Dialogs.uDialog.Image_Outline |
Sprite UI.Dialogs.uDialog.Image_Title |
Sprite UI.Dialogs.uDialog.Image_Viewport |
Vector2 UI.Dialogs.uDialog.MaxSize = new Vector2() |
Vector2 UI.Dialogs.uDialog.MinSize = new Vector2() |
bool UI.Dialogs.uDialog.Modal = false |
AudioClip UI.Dialogs.uDialog.OnButtonClickSound |
AudioClip UI.Dialogs.uDialog.OnCloseSound |
AudioClip UI.Dialogs.uDialog.OnShowSound |
bool UI.Dialogs.uDialog.RestrictToParentBounds = true |
RuntimeAnimatorController UI.Dialogs.uDialog.RuntimeAnimatorController = null |
bool UI.Dialogs.uDialog.ShowTitle = true |
bool UI.Dialogs.uDialog.ShowTitleCloseButton = true |
bool UI.Dialogs.uDialog.ShowTitleMinimizeButton = false |
string UI.Dialogs.uDialog.TitleText = "Dialog Title" |
bool UI.Dialogs.uDialog.TriggerOnClickEventWhenOverlayIsClicked = false |
bool UI.Dialogs.uDialog.VisibleOnStart = true |
Animator UI.Dialogs.uDialog.Animator |
|
getprotected set |
CanvasGroup UI.Dialogs.uDialog.CanvasGroup |
|
get |
Color UI.Dialogs.uDialog.Color_ButtonBackground |
|
getset |
Color UI.Dialogs.uDialog.Color_ButtonHighlight |
|
getset |
Color UI.Dialogs.uDialog.Color_ButtonText |
|
getset |
Color UI.Dialogs.uDialog.Color_ButtonTextEffect |
|
getset |
Color UI.Dialogs.uDialog.Color_Glow |
|
getset |
Color UI.Dialogs.uDialog.Color_ScreenOverlay |
|
getset |
Color UI.Dialogs.uDialog.Color_Shadow |
|
getset |
Color UI.Dialogs.uDialog.Color_TitleBackground |
|
getset |
Color UI.Dialogs.uDialog.Color_TitleText |
|
getset |
Color UI.Dialogs.uDialog.Color_TitleTextEffect |
|
getset |
Color UI.Dialogs.uDialog.Color_ViewportBackground |
|
getset |
Color UI.Dialogs.uDialog.Color_ViewportText |
|
getset |
Color UI.Dialogs.uDialog.Color_ViewportTextEffect |
|
getset |
string UI.Dialogs.uDialog.ColorScheme |
|
getset |
Vector3 UI.Dialogs.uDialog.initialPosition |
|
getsetprotected |
bool UI.Dialogs.uDialog.isVisible |
|
getprotected set |
RectTransform UI.Dialogs.uDialog.RectTransform |
|
get |
bool UI.Dialogs.uDialog.ShowButtons |
|
getset |
bool UI.Dialogs.uDialog.ShowCalledThisFrame |
|
getprotected set |
The documentation for this class was generated from the following file:
- C:/Users/Kyle Brunette/Documents/Visual Studio 2012/Projects/UI/uDialog/uDialog/Assets/UI/uDialog/uDialog.cs